![]() ![]() Performance - it will probably take a while to fix. My guess is that it rather quickly be a fix for audio left out - or is the separate function to extract audio from video working? Sorry, I do realize work-arounds are not a proper fix, but that’s where we stand for now. Xmedia Recode is one example of a free package that includes ffmpeg and a GUI for it. It’s a command line utility, but there are numerous Graphical based shells out there for folks who hate the good ole command line. Muxing and Demuxing isn’t a big deal these days with free utilities like ffmpeg. ![]() If waiting for the new engine to be optimized and features added isn’t an option, one can run the video in a plugin like VidPlayVST until the new engine is up to the task. I’m not aware of the full story, but I gather Apple backed a lot of folks in the software business into a corner…they’ve decided to pull support for Quicktime on the Windows platform. Many applications out there (not just Steinberg stuff) have been forced to put together some other option, or their users are at high security risk. Here’s one statement from Steinberg on the matter: I think it has to do with security issues on the Quicktime stuff… Is the new video engine really such less capable (and eating 4-5 times more CPU) than the old one? Reading the forum, I don’t feel to be the only one. Same videos playing within Cubase 8.5 (QuickTime) gives me 5% CPU usage on the same machine. This is even more obvious when testing an empty project containing solely the video file. Simply toggling F8 (Any window size) while playing shows a huge 20-25% CPU overload or release in task manager on my I7 (720p video!) So at least, video (H.264) is playing but… Old projects, with already extracted audio, worked fine. Tried with dozens of files H.264 720p 25-30fps Mov or Mp4 container all with Mpeg AAC audio codec, witch seems to be the most common.Īll those files where perfectly importing with audio into 8.5 and 9.0.2 thru the Quicktime engine. Cubase wasn’t able to extract any audio from video importation (ticked in preferences)! Got only blank audio tracks.New video engine seems to be integrated as there are no more child video processes running alongside Cubase. If it doesnt work the only way around may be to convert the audio file into a different format.Hi all, 9.0.3 upgrade was flawless on my Win7 setup. Apply > OK > Close the window and try the project again. You want to find "Enable So4 Compound Reader for AVC/M2TS" and change the value to False. On the internal tab there is a search bar at the very bottom. On that window you will see a few tabs on the top of it. The only other thing i did to fix the same issue for me was to go to Options > (Hold Shift) + Click Preferences. sfk file from song/sound that distorted in SVP. notorious audio/video problems with radeon relive so i cant speak for nvidia.Ģ) have you got QuickTime installed? quicktime solved a few issues i had when importing specific audio files into sony vegas and playing them back.ģ) I know this may be a bit annoying but i did this a couple of times and it worked a charm. My only resolution to that was to capture a separate microphone track. I use separate microphone tracks because my usb sound card would stop capturing audio for the last minute of game capture. Ok so this might be in part to do with your audio file and if you are using a headset/usbsoundcard with poor drivers.Īre you using a usb soundcard for a headset and capturing a separate audio track for microphone? the reason i ask is because i'm using radeon relive (as it looks like you might be using shadowplay/nvidea software) and also use separate microphone tracks.
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